Note: The particularly important details and music artist names are in
bold text. Licensed music track names are in
italics.
The year is 1973, five years after the events of the Mafia III, and 22 years since Vito Scaletta’s seen or heard from his old friend Joe Barbaro. The canon ending of Mafia III with this Mafia IV story is Vito taking over the city after Lincoln skipped town, however Cassandra and Burke are left alive and loyal to both Vito and Lincoln still. Burke was able to survive his liver cancer by getting a black market liver transplant in Mexico, like he did in his ending, except with Vito running the city. On Vito and Lincoln’s behalf, Burke and Cassandra agree to stay behind in New Bordeaux and keep the city locked down, incase Leo Galante and the Commission try anything.
The beginning cutscene is Vito answering his telephone after getting up in the morning in his new penthouse, on the top floor of the New Bordeaux casino he finished that was once Sal Marcano's, and grabbing a cup of coffee. It's Alma with some urgent news. Lincoln Clay came down to the cigar warehouse to visit her after 5 years of silence, and he has big news.
Joe is alive in Empire Bay and has been this entire time. However, as punishment for his actions, he's become Leo Galante's personal driver against his will and is forbidden from contacting Vito ever again, or else him and Vito will be killed. Alma then tells Vito to meet Lincoln at the airport to learn more, as he's already there awaiting Vito's arrival. When they're away from anyone who could listen in on their conversation, Lincoln tells Vito he has a friend named John Donovan he's going to introduce him to, hiding in the outskirts of Empire Bay, ready to help Vito and Lincoln with their new mission
Vito gets dressed in one of his signature trench coats with a suit and tie, ready to rain down hell on the Vinci crime family and their allies, and finally be reunited with his lifelong friend he previously thought was dead, Joe Barbaro.
Here is my idea for the kill list, all related to the Commission in Empire Bay and their allies.
- Leo Galante - Top target on the list, Vinci family consigliere who's in with the Commission and the man you thought put Joe in the ground for the past 22 years. Bury this wrinkly old cocksucker.
- Johnny Galante - Vinci family capo and younger relative of Leo's mentioned in Cassandra's ending, possibly Leo's cousin even. John Donovan knows that the two are close, and that Johnny's a valuable asset to Leo's organization. Kill him both to hurt Leo's earn and influence, and to hit him straight in the heart by taking away his family and everyone he loves
- Michele Galante Jr. - Another Vinci family capo, and Leo Galante’s youngest brother. Killing Leo’s little brother will both take away one of his most reliable allies, and leave him stricken with grief and enraged, and more prone to making mistakes.
- Nunzio Galante - Leo’s seasoned older brother by 3 years, and yet another Vinci family capo. He knows enough about smuggling that he worked out an ingenious plan for smuggling military grade weapons into the city. He pays off corrupt officials at Empire Bay International Airport, to allow guns to be loaded inside the walls and floors of planes, unknown to everyone onboard save for the palms the Galantes and Frank Vinci have greased to cooperate and keep quiet. The time has come to put this crafty old bastard in the ground.
- Don Frank Vinci - Frank Vinci is the boss of the Vinci crime family, the family Leo's been a consigliere of for decades, and a lifelong friend of his. Kill Frank, and Leo loses more ground than he could ever imagine, and will be forced to deal with both the loss of his boss, and the loss of his lifelong childhood friend.
- Don Ennio Salieri - Longtime close friend of both Frank Vinci and Leo Galante, Don of the Salieri crime family, and a third party Frank and Leo call in to crush Vito's uprising, when it becomes too big of an issue for Vinci alone to handle. Salieri was eventually able to grease enough palms while behind bars to have his life sentence overturned, and he got released from prison on good behavior in 1953, after he served 15 years of his sentence. He’s since relocated to his main operations to Empire Bay, having already had connections and men present there while he was in prison, backed by the Commission and the Vinci crime family. He's seasoned, but he’s nothing Mr. Scaletta can't handle. Give this tired old fuck the gangland ending he's had coming.
- Isaac - Isaac is the personal assistant to an influential loan shark named Bruno Levine, who handles the money of the Commission, including the Vinci crime family and the Salieri crime family. He does anything from serve his boss coffee, to count incoming and outgoing money for Bruno. Because of his duties, he's aware of Bruno's location at all times. You’ll need to get to Isaac to get information on his boss out of him, and dispose of him afterwards if you want to get to Bruno.
- Bruno Levine - Bruno is a Jewish-American loan shark who kicks up all of his earn to both Frank Vinci and Ennio Salieri, and the Commission in Empire Bay. Killing him kills a lot of earn for the Commission, and they loses a valuable asset. In addition to getting rid of him being practical, to add insult to injury, he gave your father that loan. It's about time to put this asshole out of business.
- Mr. Chu & Mr. Chu Jr. - This old man has been leading the Empire Bay Triads with an iron fist since before you were even born. The bastard has a son too, who eventually went on to become his underboss. The Empire Bay Triads became a close ally of the Vinci crime family, the Salieri crime family, and the Commission shortly after Vito killed Don Carlo Falcone in 1951, forming a lucrative partnership with the Commission. Mr. Chu and his eldest son are valuable assets for Leo Galante who give him extra reach. Melt their iron fists and show these two pricks just who they fucked with.
- Eddie Scarpa - This cocksucker used to be Carlo Falcone's underboss for as long as you could remember. After you whacked Falcone in the fall of 1951, he decided to throw in with Vinci to save his own skin. He took over the smuggling and dock union extortion that fat fuck Derek Pappalardo used to run. You know all too well how to deal with this sorry fuckin' rat.
I'm thinking Vito and Joe work with Lincoln Clay and John Donovan to split up Empire Bay and distribute territory to three other factions not unlike what Lincoln did with New Bordeaux. This time though, this is a much larger city in a much, much different part of the United States. The empire building mechanics would be a lot smoother, more robust, and streamlined compared to Mafia III. They would work similarly a more modernized version of how the game
Scarface: The World Is Yours handled it's empire building and management mechanics, minus the whole switching to other characters lower on the ladder to do your bidding. This would be ideal for a story rich organized crime game in my opinion. Here are my ideas for those factions, all close allies of the up and coming Scaletta crime family.
The Cuban mob led by Alma Diaz. Vito goes way back with Alma, and she does not hesitate to answer him and Lincoln's calls to save Joe's life and royally fuck both Leo Galante and the Vinci family.
Conti crime family, led by Enzo Conti. This Conti crime family formed sometime in late 1968, months after Lincoln helped Enzo flee New Bordeaux and drop off of Sal Marcano's radar. It turns out he fled north to Empire Bay and finally formed his own family, having more than enough years of experience in the underworld to handle the job. Lincoln's tight with him and manages to recruit him to Vito and Joe's cause.
The Yakuza, based out of Empire Bay's Japantown. Longtime sworn enemies of the Empire Bay Triads, with bad blood going back decades. They would greatly enjoy seeing Mr. Chu and his son's heads mounted on pikes, along with whacking everyone who's ever supported their organization. You don't know them well, and they're known to be very unpredictable and ruthless. Use these traits to your advantage when taking on the Commission of Empire Bay and their friends.
I should mention as expected, this entire 1973 section where you play as Vito is much shorter than Mafia III. Vito's takeover is shown much more quickly over time than Lincoln's, and there's time skips during it, to keep it short and sweet, and to show onscreen only what's important. There is also no option for your underbosses to betray you, as to reduce confusion and keep the story consistently the same each playthrough, like the first two Mafia games. However, unlike Mafia III, after all of these tasks are completed and every single assassination target on Vito’s kill list is dealt with, the game does not end. In fact, it's not even anywhere near close to being over yet. Vito's 1973 section was merely the beginning act. It was really a lead up to an entirely new Mafia story, centering around a newcomer to the American mob. Fast forward two years following Vito’s rampage that led to him taking over Empire Bay and the Commission, in the year 1975 him and Joe now rule Empire Bay, with Vito as the Don of the Scaletta Crime Family, and Joe working as his loyal underboss. You play the rest of the game as a young up and coming soldato named Louis in his 20’s, who’s a rising star in Vito’s organization. Do right by Mr. Scaletta and Mr. Barbaro, understand kid?
My basic idea for the character and his backstory is that he's a young Italian-Canadian mobster from Toronto, Ontario, or whatever Mafia's equivalent of it could be called. Let's call him
Louis DeAngelo.
(No relation to Tommy Angelo) His family hails from Tuscany in Italy and moved to Toronto, Ontario in 1939, shortly after World War II broke out in Europe. Louis DeAngelo was born in July 1952 in Toronto, and was raised in Toronto's Little Italy. Louis fled south to Empire Bay when the feds started cracking down on his old family and put his boss in prison, and he ended up finding a new home with the Scaletta crime family. The first few missions playing as Louis DeAngelo involve shooting your away out of an arrest by a Toronto Police Service SWAT team in Toronto in December 1974, seeing the rest of the members of your old crime family either get arrested or shot in front of you as you make your escape. You spend the next two missions fleeing Ontario through Quebec and upstate New York, before finally arriving in Empire Bay in early 1975, late January to be exact. Winter is in full force with snow everywhere, Louis' arrival to Empire Bay for the first time in his life mirroring Vito's return to Empire Bay in 1945 30 years earlier, except under far different much more dire circumstances. Louis' older brother and his father, both capos in his old crime family in Toronto, are shown to be arrested by the TPS SWAT team in his first mission, the same one that attempted to gun him down when he resisted arrested. Louis knows someone had to have ratted out his old crime family, and he wants to find out who someday. The thing is though, he doesn't just want to kill them. He wants to get out of them why they did it before he kills them. More than anything else, he just wants to find out why his crime family was betrayed and served up to the feds on a silver platter, having most of his biological family sent to prison in the process. He’s out to uncover the mystery of why his family fell apart, and he’s more than willing to help people like Don Vito Scaletta and his underboss Joe Barbaro to eventually get the answers he seeks. I came up with the idea for this character because I figured that playing as a fugitive from the law made sense for the mob life, and I'm surprised we haven't had a fugitive protagonist in the Mafia series yet.
In the 1975 chapters while playing as Louis, the Watergate scandal, President Richard Nixon’s resignation, and the official end to the Vietnam War are both discussed on the in-game radio during news segments. In the last 1979 chapter, the beginning of the Soviet-Afghan War is also the subject of a news segment on the radio.
The story eventually transitions into the 1980's as years pass, with the scenery, cars, and music changing accordingly, and historical events of the time discussed in the game. By the time the game ends, it's 1992, and significant historical events from the past few years at the time that are covered on the radio in-game include anything from the fall of the Berlin Wall, the Gulf War, the collapse of the Soviet Union, to the 1992 L.A. riots. The rise of the internet and home computers are briefly touched upon during news segments on the in-game radio during the early 1990's section of the story, but not greatly delved into given their relative infancy in that time period.
During this entire 1975-1992 stretch of the story, Vito is no longer playable, and Don Scaletta takes a backseat in the story as a main supporting character, similar to Don Salieri throughout Mafia: Definitive Edition. You now play as the Italian-Canadian Scaletta family soldato Louis DeAngelo, who is later promoted to being a capo in 1985. However, unlike Don Salieri, Don Scaletta has much more integrity, and has more genuine loyalty for his men and his associates. If you've beaten Mafia 1 or Mafia: Definitive Edition, you'll know this is something Salieri lacked in the end.
The game will include a number of hit music from the 70’s that played on the radio back then, such as
Bobby Womack’s
Across 110th Street and
Tony Christie’s
(Is This the Way to) Amarillo,
The Grateful Dead's
Casey Jones and at least a few songs by the then new American rock band
Cheap Trick, as well as popular songs from the 1960’s people still listened to at the time, such as
Sam the Sham and the Pharaohs’
Wooly Bully,
King Crimson’s
21st Century Schizoid Man, Zager and Evans'
In the Year 2525,
The Zombies'
Time of the Season, and
Nancy Sinatra’s
These Boots Are Made for Walkin'. When you progress through the game, especially after you switch to playing as Louis DeAngelo for the rest of the story, years change, and the music changes. Different songs start playing on the radio, such as
Sylvester's
You Make Me Feel (Mighty Real), Randy Crawford's
Street Life, and
The Village People's
Y.M.C.A.,
Cheryl Lynn's
Got to Be Real,
Gloria Gaynor's
I Will Survive, and the
Bee Gees'
Stayin' Alive start playing in the 1979 portion of the game. After you've completed the 1975 section of the game,
Foghat's
Slow Ride starts playing on the radio. Starting in the 1977 section of the game,
Cheap Trick's
I Want You to Want Me and
Heart's
Barracuda start playing on the radio. In the 1980's portion of the game,
Thomas Dolby's songs
Hyperactive! and
She Blinded Me with Science, in addition to
Night Ranger's
Sister Christian also start playing on the radio. If Hangar 13 can afford the licenses, I also think a few
Michael Jackson and
Madonna songs should definitely be on the radio during the 1980's portion of the story, given the immense popularity and regular radio airtime those two had in that decade. If this ended up being possible, I imagine that
Michael Jackson's
Smooth Criminal,
Beat It,
Bad, and
Billie Jean being on the radio in the 80's sections would be a must, Smooth Criminal especially because of how well it suits the series.
Madonna's
Lucky Star,
Burning Up,
Like a Virgin, and
Borderline would also be perfect for the 80's portion of the game to me. Also mentioned by NPCs and civilians in the game are topical events of the time period, such as the release of the groundbreaking 1973 horror film
The Exorcist at the end of Vito's playable portion of the game.
Other music of the 1980's segment when playing as Louis DeAngelo for the remainder of the game includes hits of the era such as
Joe Jackson's
Steppin' Out,
The Buggles'
Video Killed The Radio Star,
Corey Hart's
Sunglasses at Night, Laura Branigan's
Self Control and
Gloria,
The Weather Girls'
It's Raining Men,
A-ha’s
Take On Me,
Men at Work's
Down Under,
Kim Wilde's
Kids in America,
The Gap Band's
You Dropped a Bomb on Me,
Culture Club’s
Karma Chameleon,
Twisted Sister's
I Wanna Rock and
We're Not Gonna Take It,
Bon Jovi's
Wanted Dead or Alive and
Bad Medicine,
Loverboy's
Working for the Weekend,
Dead or Alive's
You Spin Me Round (Like a Record) and
That's the Way (I Like It),
Tiffany’s
I Think We’re Alone Now,
Daryl Hall & John Oates'
Maneater,
Aneka's
Japanese Boy,
Mötley Crüe's
Dr. Feelgood,
Girls, Girls, Girls and
Kickstart My Heart,
Billy Joel's
We Didn't Start the Fire,
Huey Lewis And The News'
Hip To Be Square,
Bill Medley's
(I've Had) The Time of My Life,
The Police's
Every Breath You Take,
Whodini's
Magic's Wand,
Tears For Fears'
Everybody Wants To Rule The World,
Rockwell's
Somebody's Watching Me,
Regina's
Baby Love,
Nena's
99 Red Balloons,
Earth, Wind, and Fire's
Let's Groove and
September,
Billy Idol's
Eyes Without a Face and
White Wedding,
Rick James’
Give It To Me Baby,
Wham!'s
Everything She Wants,
George Michael's
Careless Whisper,
Toto's
Hold the Line and
Africa,
Blondie's
Heart of Glass and
Atomic, and
Mai Tai's
History.
Note that not every single year and moment of the 17 year 1975-1992 section playing as Louis DeAngelo is playable or chronicled. My idea is it would be handled similarly to how the time skips in Mafia 1/Mafia: Definitive Edition were handled. Time skips of two or more years, or in this case, even longer such as 4 years sometimes, the game skipping from 1979 to 1983. This is to keep the game and story length ideal, and not risk it getting boring or repetitive, or going on for too long. Repetition was a big problem in Mafia III even if I still thought it was a superb game, so I think it'd be best to learn from that for the next big entry. The games story will skip ahead and show onscreen only what's significant, similar to the first Mafia game and it's remake, as well as certain aspects of Mafia II. Louis starts his section as a 22 year old fugitive soldato who got picked up by another crew south of the Canadian border, and in the epilogue of the game in 1992, is promoted to the consigliere of the Scaletta crime family at the age of 40, being set to take over the family once Vito and Joe become too old to run the day to day on a regular basis. The years chronicled in the main gameplay segments are as follows: 1973 1975 1977 1979 1983 1985 1986 1987 1989 1990 1991 1992 Much more of the rural areas and countryside outside of Empire Bay are included than what was available in Mafia II. The way rural environments are handled for this hypothetical Mafia IV is akin to how Mafia: Definitive Edition and Mafia III handled their rural environments outside the main cities, except much larger in scale, given the increased power of the current new consoles such as the PS5 and Xbox Series X. This region is based off of upstate New York and the surrounding areas across multiple states in the Northeastern US, and includes forests, fields, mountains, rivers, lakes, beaches, and small towns. Also included are other cities and towns, based off of other large cities in New York like Syracuse, Buffalo, and Rochester, where other story missions, business activities, and side missions take place, along with smaller notable places like Ithaca, Binghamton, and Utica. The entire states of New Jersey, Massachusetts, Rhode Island, Vermont, New Hampshire, Maine, Delaware, Maryland, and Ohio are also included, including places based off of all of their major cities and most of their notable towns in between. Large portions of Pennsylvania are included as well, including Philadelphia, Pittsburgh, and Scranton. Large portions of the eastern half of the Canadian province of Ontario are included as well, including cities based off of Toronto, Ottawa, and Niagara Falls. There's even a small portion of Quebec included, including Montreal and the surrounding countryside of the province outside that city, including a few small towns in southern Quebec. The player must pass a quick border patrol check when crossing the US-Canada border in a car or other ground vehicle.
Wildlife is present in the game, mostly to add to the background, scenery, and immersion in rural environments on the map. These are all animals native to the Northeastern US, ranging from white tailed deer, coyotes, bobcats, Canada lynxes, rabbits, hares, groundhogs, gophers, beavers, raccoons, opossums, bats, chipmunks, red and gray squirrels, mice, and rats to more formidable and potentially dangerous animals that may sometimes attack the player, such as grey wolves, black bears, mountain lions, and moose. These last four animals are known to spawn in the mountainous regions, especially in New York, Ohio, Vermont, Massachusetts, and Ontario, including the rural regions based off of the Catskills and the Adirondack mountains. Dogs are present in the cities, towns, and settlements where humans live and keep them as pets, being walked and sometimes found in people's yards. Some are used as guard dogs by enemies and are aggressive towards the player on sight. Domestic cats are also present in the background of residential areas, and both Louis and Vito own them as pets throughout the game in their safe houses, as well as other onscreen characters we see the homes of throughout the game.
Aircraft make their first usable appearance in the Mafia series too, from airplanes to helicopters.
Vito cannot use planes or helicopters in his playable 1973 portion of the game, as he does not know how to pilot, being a paratrooper in World War II who never actually flew any of the planes himself. Aircraft are unlocked to use when Louis DeAngelo gets his pilot’s certificate offscreen in 1977, and at the end of a chapter set that year, Louis has to fly Vito in a helicopter to a penthouse in Downtown Empire Bay acting as a family safe house, equipped with a helipad. Louis frequently serves as a personal driver and pilot for both Vito and Joe afterwards, having done a lot in his time serving the family to earn their trust and respect.
Melee weapons also make a return from Mafia: Definitive Edition, with even more variety this time. In their respective sections of the game, Vito and Louis may use anything from baseball bats, pipes, shovels, brass knuckles, golf clubs, police batons, switchblades, kitchen knives, bowie knives, ice picks, 2x4s, claw hammers, crowbars, tire irons, chain links, machetes, meat cleavers, pickaxes, hatchets, sledgehammers, to fire axes. This amount of melee weapons is so no matter what environment the player finds themselves in during a mission or any other game activity, there is usually a weapon of some sort nearby. If the player has obtained piano wire, you may also strangle an enemy to death with it from behind as a stealth kill, this being a classic assassination method infamous for being used by the Italian Mafia. Rope can also be found and used for similar strangulation stealth kills, appearing in the gameplay environments where piano wire can’t be found. There is a wide variety of new guns and explosives to use in this concept for Mafia IV, going with the new weapons of the time the game takes place that criminals quickly got their hands on. This includes the SPAS-12 combat shotgun, the Beretta 92 pistol, the AK-74 assault rifle, the mini uzi, the MAC-10 submachine gun, both suppressed and unsuppressed variants, the Beretta 92 pistol, the Taurus raging bull revolver, Glock handguns, the TEC-9 machine pistol, illegally modified to be full auto, the Ruger Mini-14 full auto variant, and even Vietnam war era flamethrowers, which I think is only natural given that as of Mafia III, we already have RPGs and grenade launchers. Late in the game from the 1989 section and onwards, the Benelli M3 combat shotgun becomes available. The Milkor MGL grenade launcher becomes available beginning in the 1983 portion of the game. Attached grenade launchers are also available for the AK-47, AK-74, and M16 assault rifles.
Free ride makes a return in Mafia IV, with the player having the options to change the weather, time period, and an option to play as Louis, Vito, Joe, or Lincoln. Naturally, a multitude of new free ride missions are available as well.
I previously posted a much earlier and less detailed draft of this on the old
Mafia3 subreddit 3 years ago back in 2017 as an idea for a hypothetical Mafia 3 expansion where you play as Vito, but have since updated and revamped it to a possible Mafia IV plot, and fixed any plot holes I noticed and made it much more fleshed out and in depth, and focus on more than just Vito in the end. You may view my original here if you so desire, to compare.
https://www.reddit.com/Mafia3/comments/6sldhp/spoiler_mafia_iii_vito_dlc_basic_plot_idea/ Feel free to give me constructive criticism on this, as I encourage this discourse and believe it is integral to growing and improving, to build upon or improve these ideas I've come up with, or say whether or not you think something like this should happen in the future. Thank you for reading!
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https://imgur.com/a/eenWmAR Everyone has been waiting, a credible leak for Grand Theft Auto 6. I will not be stating my name or anything, this is a personal throwaway account, But I do work at Rockstar Games. This next addition to the title will be keeping the tradition of roman numerals, ( GTA VI ) but I will often refer to it as GTA 6, to make things easier.
be sure to read everything, as I have taken the risk and time to leak a lot of vital information. - —WARNING— *
- IF YOU DO NOT WANT A SPOILER ON THE MAIN PLOT OR FEATURES OF GTA VI, DO NOT READ THIS POST *
First off I’d like to state that all previous leaks about GTA 6 is a hoax. All of the leaks regarding GTA 6 taking place in any other area than Vice City, is a hoax.
I will be breaking down the characters, storyline, and more.
Grand Theft Auto VI is designed to be the most developed video game in history, and redefine open sand box games, letting the player fully immerse in the world and storyline.
In Grand Theft Auto 6 the game will take place in Vice City, but the previous storyline leaks etc, is all fake. The plot is completely different,. The game will host 3 protagonists, one being a middle aged white man named Johnathon Brooks, but is often referred to as John. John is going thru a mid-life crisis, and lives on the returning area called Starfish Island. John essentially is a life long career criminal, and exposes the player to a new crime element, fraud. John was born in Carcer City, and moved to Vice City at age 17, after running away from his foster parents, not much is known about his previous life before then, except he was in a very poor family.
John got into the fraud game in the early 2000’s, and he is 38 in game. he earned his money thru many fraudulent activities like credit card fraud, bank fraud, and did a few small bank jobs, and laundered his money with his own car wash business. He lives in a $1.8m mansion that he bought with his illicit gains, and the FIB are on to him. He borrows money from the local gang in Little Haiti, where fraud is very prevalent, and he starts getting back into his older habits to pay off the gang. The FIB notices this, and he ends up doing dirty work for the FIB, in order to keep his freedom.
The second character is Samuel “Shotta” Stevens, who is a member of the Haitian gang. He is a black, Haitian based character with more character development, than Franklin from GTA 5. He is 26 in game. The game also focuses more on crime, and the gang element. The player will experience the brutal reality of the gang life in Vice City, in the slums of Little Haiti, from loan sharking and repossessing the unreliable clients, to brokering the sales, that being kilos of cocaine, for the South American Cartel. Samuel lives in a Section 8 apartment, in the Little Haiti Neighborhood with his grandmother, Amy.
Samuel just wants to move out of the hood, but loves the gang lifestyle, and this gets him caughtup in the FIB drama with John. The FIB cuts him a deal also, if he can snitch out his gang, which the player can choose to cooperate, or refuse. This will change the storyline of Samuel dramatically.
If you choose Option A: Snitch on the gang, You will snitch on the gang and work with John, who will show you the ropes of Fraud, and you both will defraud the bank of Schlongberg Sachs, commit multiple heists, and become a protege of John. Or of course you can choose, Option B: Refuse. Refusing will make Samuel a target of the FIB, and this causes him to gain more respect from his gang. The respect system from San Andreas is back, but new and improved. Samuel will expand his gang operations from Little Haiti, all the way to the Vice Keys, and beyond.
The Third Character is a man named Xavier Gonzalez. Xavier is a latino man born in Vice City, he is 40 years old, and a cocaine kingpin. He lives in Downtown Vice City in his lavish $1.5m penthouse. Xavier is friends with John from the beginning of the story. Xavier is apart of the story no matter what option you choose, providing cocaine to John to sell, OR, Providing cocaine to both John AND Samuel, to sell together, and to strengthen the gangs funds. The gang system is similar to Red Dead Redemption 2’s system, and also has elements of GTA San Andreas. Xavier is also tied in directly to the nightclub business as well, having stakes in the returning Malibu Club, now run by the Jimenez Family, a latino Mafia, who has ties directly to the South American Cartel.
Each Character has a different personality and lifestyle, and will be a exceptional experience for the player. Former characters from past GTA’s will be making appearances. Luis WILL be returning, being a manager of the Malibu Club, Stranger and Freaks missions are returning with a more in depth story for every one of them, and Michael De Santa and his wife, Amanda, will be returning also, living in a beach house, although their children will not make any appearances. The both do not play a VITAL part in the storyline, but will have stranger and freaks missions for any character, with all different outcomes. For example, passing by the state penitentiary, you may just recognize Lamar Davis, in a bluish grey jumpsuit, embellished with a pair of handcuffs wrapped around his wrists, demanding for a ride.
The map of GTA VI, will be bigger than GTA V and RDR2 combined, having several counties, having Vice City, based on Miami, the Vice Keys, based on the Florida Keys, The Everglades, based on the swampy Everglades in Florida. The game will also feature Orlando, which is named Corlado, and Tampa, named as Gulf Shore City, but downsized a bit. The game will feature sprawling countryside outside of Vice City and Corlado, with countryside towns, named Canisville, Centura, and Sentinel Point, along with towns along the Vice Keys. There is an Air Force Base, based of off Eglin Air Force Base, named Fort Sentinel. The Ocean is the Atlantic Ocean, with more shipwrecks to discover, plants and animals, and more. The game itself has as many animals as RDR2, and the player can hunt if they choose, although this is just a more of a minigame. Vigilante Missions will be back, along with Taxi Missions.
Character Customization will be better, from the belt on your waist, to the socks on your feet. Choose to your liking of luxury watches, rings, chains, earrings, featuring plain jane, to diamonds and rubies, emeralds, and more. Belts can be worn along with hightops, to lowtops and boots, and dress shoes. Pantlegs can be tucked into the footwear you choose, if the option is available. Tattoos will be back, along with hair customization. John is white so he can tan, or be sunburned, and the core system from RDR 2 is back aswell.
Tattoos will feature opacity and can also fade over time. You will be able to adjust the size of the tattoo. It will be able to be placed on over 10 different area of the body depending the size.
Since the core system is back, you will have to also bathe, to stay clean, otherwise you may notice changes in your cores.
You will have to eat to replenish cores, so you can cook in your safehouse, or go eat out in a restaurant, whether it be fast food or upscale. All characters can have relationships with women, similar to GTA 4 and GTA San Andreas. You will be able to buy extra safehouses around the map, and the amount of vehicles will be the same amount that are in GTA Online, and more. Every vehicle will be returning, and first person mode will be more enhanced, with more realistic vehicle interiors to immerse the player into every aspect of the game. South America will not be apart of the game, only Vice City and surrounding Areas.
Skills from GTA V is also being integrated back, along with exercising, to boost strength. Agility is a new added skill, and Strength will affect how hard you punch, kick, or melee in general.
Special Abilities so far, will not be coming back. This may be tweaked before release, but if they return, it will not be a major part of the game.
Car Customization is more advanced, different leather trims can be changed colors, along with wood trims and marble trims. You can add satellite radio, which lets you listen to radio stations in Los Santos, and Liberty City, but so far there is only two stations from each of those cities. You can also listen to all the radio stations across the counties. Neon is back, new spoilers and liveries as well, Along with different colors of tint. Subwoofers will be a standard upgrade as well.
Los Santos Customs is gone, and Pay and Spray is back, along with Viceland Kustomz, and Sentinel Bike Shop. You can also modify certain parts at the car dealerships.
The drug dealing system from GTA: China Town Wars is also returning, but a bit revamped. This is where the post office system comes in, from RDR2. Pounds of Marijuana sourced from Los Santos delivered by mail, to a post office near you. From weed to tabs of LSD, all the way to meth, heroin, and cocaine, you can reap major profits.
Casinos will be returning as well, one being a resort, others being small-time casinos. You will be able to rent a room in the casino and resort. The casino is named as the Malibu Casino and Resort.
Gunplay is improved with new realistic sounds. Interiors are just as detailed as GTA V or RDR2, if not more, I’d say. The insurance system from GTA Online will be integrated into GTA VI’s story mode, so losing a vehicle will not happen.
There is an abundance of new and old activities, that being over 50 strangers and freaks missions, drug supplying, or drug running, similar to GTA TBOGT’s drug missions. You can hunt, as stated before, but is more of a minigame than a money maker. You can fish as well, as fishing is a very popular sport, in modern day Florida.
There will be four strip clubs scattered around the map, one of them named Vanilla Unicorn South East, which is owned by Trevor Phillips, who is planned to make a cameo, only to be featured in a cutscene so far.
Nightclubs as I stated before, will be a thing. There will be 3 nightclubs, where you can take part in a few activities, like dancing, where you can meet your date in game, or drinking and smoking. Expect SOLOMUN, and BLACK MADONNA to return. You will see in game appearances of them DJing in the nightclubs. No other DJ’s will return.
Bounty hunting will not be a thing, but dirty work for the FIB throughout the story will be similar. Pool and bowling is returning, along with player skills, exercise and working out also is a thing, as stated above earlier.
Convenience stores and gas stations will feature many products you can purchase. Snacks, that being Phat chips, (different flavors yield more health and core restoration) candy bars, ( EgoChaser, Meteorite, Zebra Bar, and more) drinks, (E Cola, Sprunk,) Alcohol, (Pisswasser, Champagne, Logger) Redwood cigarettes, and cigars. The stores will be setup similar to RDR2’s store system. You can rob the stores, and also start a protection racket, and extort them.
Pharmacys will be in the game, to purchase portable med kits, or you can rob the pharmacy for drugs and money.
The way you eat can also affect your character’s health, and weight. Similar to GTA San Andreas’s system.
Merryweather will return, but won’t have the same presence as it did in GTA V. Merryweather ends up not being able to operate on U.S. soil, and goes out of business as a hit is put on Don Percival, by one of the returning characters from GTA V.
An advanced parkour system is integrated as well, similar to GTA IV’s.
Gun stores will be prevalent as this is based off of Florida. The homeless man who found the diamonds, from GTA TBOGT will also make an appearance as a gun store owner, as he has proceeded to purchase and start a gun shop in the area of South Vice Beach.
The black market for weapons is featured in this game as well, similar to fences in RDR2. You can also craft bombs/projectiles if you have learned to.
Realism is a goal of this game, without being too overwhelming. Guns and weapons will need to be cleaned. If you shoot a gun, you will smell of gun powder, this may be noticed by civilians or police officers, and they will make comments about it. If you have not bathed, you may just get absurd insults slurred at you. If you have blood stained on you, and you smell of blood, people may give you weird looks, or may just make a call to the local Law Enforcement.
As for those who DM me or ask about Strangers and Freaks, or mysteries and riddles, the paranormal world will be featured in GTA VI. You may encounter serial killers, or creepy sightings in dreary areas. Strangers and freaks will all have its own unique storyline.
The weather system is IMPROVED SIGNIFICANTLY aswell. Hurricanes do take place, but only during certain parts of the storyline, and floods may occur in marshland areas and anywhere away from mainland.
Melee Combat system is based off of strength, and Agility, which is a new skill, as stated above, and is improved heavily. Hand combat is influenced by strength and agility. Based on how hard you hit the opponent, you may bruise them, and bruise yourself. The chainsaw is returning as well. The limbs and gore is back from RDR2
Dialogue System from GTA San Andreas and RDR2 is back, and improved, with different responses every time.
GPS and Navigation System will be improved, showing the quickest routes, from alleyways to the freeway. Every street will have a name, and the GPS voice from GTA IV is returning as well, get ready to hear “Turn Left in 500 yards, Bing Bong.” Planes will have autopilot, and you can fly to each city with plane tickets, or on your own.
Driving mechanics will be similar to GTA IV’s, but combined with the smoothness of GTA V’s mechanics. Damage to the vehicle will be more detailed then ever, featuring airbag damage as well. EVERY Vehicle will have its own selected weight, and handling, to improve the player’s experience.
Six star wanted level is back, with FIB being the 6th star. There is multiple law enforcement agencies. VCPD, GSCPD, CPD, SPPD, Highway Patrol, FIB, IAA, Viceland State Patrol, as well as the NOOSE. You will not be shot by cops for just staring at them.
Being arrested results in you serving time, similar to RDR 1’s Jail time mechanic, showing you all of your charges while you sit in a cell. The first time you get arrested it will show your character being booked, and you will have to take a mugshot and be fingerprinted. Depending on the county or city you’ve been arrested in, you will be known to local law enforcement and even law abiding citizens, depending on how severe your charges are.
Random events are more realistic than ever. depending on the wanted level you’ve attained, there is a system similar to the bounty system of RDR2. The more crimes you’ve commited that have gained attention of law enforcement, you have a chance of getting your hotel room getting kicked in by noose, your safe house getting staked out by undercover FIB, even being pulled over if you have commited a number of crimes in the same vehicle. You may witness muggings, or even be mugged yourself. You will encounter situations with homeless people to the rich and famous, with all different outcomes.
Real Estate as stated before, will be available to all three characters. Businesses will be available, illicit and legal, from businesses to launder cash for the gang, to illicit businesses like credit fraud rings, to counterfeit cash.
Safe houses will be available as well. A penthouse in Corlado, a modern mansion on Starfish Island, a beach house on Ocean Beach, a small quaint house in Canisville, a traditional house in Gulf Shore City, a vacation-style home in the Vice Keys, to small apartments in small towns like Centura or Sentinel Point. Each character will be able to purchase any of these properties, but it will be tied to just the one character that purchased it.
Hotels and Motels will also be available to rent rooms and bathe in, one being the Gulf Shore motel, a dingy motel room for cheap, perfect for someone wanting a cheap stay. The Malibu Casino and Resort near Vice Beach, a 5 star luxury stay, with a two-story penthouse with a jacuzzi the player can bathe in, with views of Vice Beach, and the nearby Ocean Beach. There is 4 hotels and 2 motels scattered across the map, each with unique interiors and different amenities.
Purchasing vehicles you can enter a dealership, or purchase online and have it delivered to a garage. Pegasus Concierge is returning. Certain stolen vehicles will have trackers, and will not be able to be modified, same as GTA V.
The stock market is also returning, BAWSAQ and VLSM ( Vice Land Stock Market ) and can reap heavy profits as well.
Time goes by: This game is set in 2017-2019. Times will change thruout, buildings will be completed as they were in RDR2, radio stations will not play all of the music in the tracklist at first. Instead it will play newer music thruout the storyline. You will still hear older and newer songs too after completion.
Character customization is not just clothing, tattoos, jewelry and hair customization. You can also purchase 3 different phone models. an iFruit phone, based on the iPhone Xr, a Badger phone, or a Whiz Wireless. You will also be able to purchase ringtones, as you were able to do in GTA IV. You can also purchase an iFruit watch, based on the apple watch, which you can take calls on, if you change your settings.
- As stated before, first person will be more immersive than ever, when you use your cell phone you will have the option to do this in first person, similar to the handheld catalogue in RDR2.
Depending on how rough you play, clothing can wear and tear. Examples: jumping out of a moving vehicle, falling off/on rocks, tripping on certain props.
As stated above, NPC’s will notice the clothing you wear, the way you look or smell, the car you drive, and the jewelry you wear, and will make comments on it.
Crouching will be back, the same as RDR2, and the cover system is nearly the exact same cover system as RDR2.
- Characters and their person vehicles: Xavier’s color is red in the character switch menu, Samuel’s is blue, as that is his gang color, John’s is a dark green.
- Xavier drives a newer, updated Albany Alpha as his main personal vehicle, and also owns an Enus Windsor Drop.
- Samuel drives the new Gauntlet Hellfire, which is only $87,000.00 in game.
- John drives a Ubermacht Revolter, non-weaponized as his main vehicle, and also owns an Ubermacht Sentinel. These are the personal vehicles you start with, on all three characters.
ALSO Expect a Special Edition, AND Collector’s Edition, similar to RDR2.
The game is set in the summer of 2017 to 2019 as the storyline proceeds. This game WILL BE PS5 Exclusive, for the first month. The in-game experience is like no other, PS5 also has a new controller design as well. It is projected to not release until later 2020, AFTER holiday season BUT MAY BE DELAYED. I have broken down the storyline, key elements of the game, and if anyone has anymore questions I will be happy to answer. I know so much about this game as I’ve been working on it since the start, and I’m not afraid to get in trouble, as this is a throwaway.
I will not be responding to negative comments, claiming this is fake, because I will not waste my time with non-believers, only true questions. all content is confirmed unless it has been mentioned by me to not be officially confirmed already, and anything may be scrapped before release as cut content, but is unlikely *
PLEASE UPVOTE. I do not want my effort and the risks I am taking to go to waste. I want this to not get buried. * if you have questions or WANT MORE? (screenshots or photos as proof, radio stations, confirmed tracklists or more) Send Me A Chat. You may see songs from previous games, as Rockstar may have the licenses still, or has renewed them.
CONFIRMED SONGS, AND RADIO STATIONS.
Satellite Radio: Liberty City
Beat 102.7- Hosted By DJ Whoo Kid
Beat 102.7 Logo-
https://imgur.com/a/To0Wi8c - French Montana, No Stylist,
- SAINt JHN, Cult4Ever
- Fat Joe, What’s Luv,
- A Boogie Wit A Hoodie, Swervin
- 6ix9ine, Tati,
- Chief Keef, Faneto
- Meek Mill, Check
- Meek Mill Ft Future, Jump out the face
- Migos, Nicki Minaj, Cardi B, Motorsport.
- Drake, Ft Future, Jumpman
Liberty Rock Radio- Hosted By Iggy Pop
LRR Logo-
https://imgur.com/a/5dCcVwB - Pink Floyd, Time
- Fleetwood Mac, Gypsy
- Dire Straits, Sultans of swing
- Aerosmith, dream on
- Eagles, Hotel California
- Fleetwood Mac, Rhiannon
- Traffic, Feelin’ Alright?
Satellite Radio:
Radio Los Santos- Hosted By BigBoy
Radio Los Santos Logo-
https://imgur.com/a/XUqjEed - Nipsey Hussle, Ft Mozzy, Ain’t Hard Enough
- Big Sean, Beware
- Migos, Bad and Boujee
- Shoreline Mafia, Bands
- Offset, Metro boomin, Ric Flair Drip
- Moneybagg Yo, Drais
- Mustard, Nav, Playboi Carti, A Boogie wit a hoodie, Baguettes In The Face
- Future, The Weeknd, Low Life
- Cardi B, Money
Los Santos Rock Radio- Hosted By Kenny Loggins
Los Santos Rock Radio Logo-
https://imgur.com/a/KxkMMd6 - The Doobie Brothers- Listen to the music,
- ZZ Top, Tush
- Manfred Mann’s Earth Band, Blinded by the light
- Paul Simon, you can call me Al
- Stevie Nicks, Edge of seventeen
- Bon Jovi, Runaway
- Supertramp, The Logical Song
- Derek and The Dominos, Layla
LOCAL RADIO STATIONS
NightRide FM Hosted By Kavinsky
NightRide FM Logo-
https://imgur.com/a/bb0hXDP - Night TrainMitch Murder, Current Events.
- RebeccaTesla Boy, Modern Thrills.
- Last NightJordan F Synthwave, Vol.
- NightcallKavinsky, Nightcall.
- OverdriveLazerhawk, Redline.
- Early SummerMiami Nights 1984, Early Summer.
- So ElectricLifelike, So Electric.
- ProtoVisionKavinsky, OutRun
Corlado’s Hottest Jams 103.7 Hosted By Feliciá Williams and DJ Diamondz
CHJ 103.7 Logo-
https://imgur.com/a/eWauMMj - Kodak Black, Offset, Travis Scott, ZEZE
- The Weeknd, Starboy
- Migos, Drake, Walk It Talk It
- Post Malone- Rockstar
- The Weeknd, The Hills
- Lil Baby x Gunna Drip Too Hard
- Cardi B, I Like It
- Travis Scott, Antidote,
- Kayne West, Lil Pump, I love it
- Post Malone, Ft Quavo, Congratulations
V-Rock FM Hosted By Couzin Ed
V-Rock FM Logo-
https://imgur.com/a/9zQUsAE - Van Halen, Panama
- Def Leppard, Hysteria
- Kiss, I was made for lovin’ You,
- Kiss, Detroit Rock City
- Def Leppard, Pour some sugar on me
- ZZ Top, Sharp Dressed Man
- Ted Nugent, Angry Young Man
- Red Rider, Lunatic Fringe
Vice City’s Retro Mix , 104.7 Fm Hosted By Fernando Martinez
VCRM 104.7 FM Logo-
https://imgur.com/a/wdrjsLH - Prince, 1999
- Soft Cell, Tainted Love
- Toto, Africa
- Queen, Another one bites the dust
- Blondie, Call me
- REO Speedwagon, Keep on loving you
- Yes, Owner of a lonely heart
- Michael Jackson, Smooth Criminal
Vice City Classic Hip Hop Hosted By DJ slick slim
Vice City Classic Hip Hip Logo-
https://imgur.com/a/f859okr - Snoop Dogg, Who Am I ( whats my name )
- Big Pun, Fat Joe, Twinz ( deep cover 98 )
- 2pac Dear Mama
- 2pac Can’t C me
- Slick Rick, Children’s story
- 2 Live Crew - Coolin’
- Snoop Dogg, Tha Shiznit
- Run DMC, you talk too much
- Grandmaster Flash and the Furious Five, Message
- Ice-T, 6’ n the Mornin’
Viceland’s Country Radio (VLCR) Hosted By Derrick Jones
VLCR Logo-
https://imgur.com/a/VwZ1jw3 - George Jones, he stopped loving her today
- Kenny Rogers, Islands in the stream
- Dolly Parton, 9 to 5
- Alabama, Tennessee River
- Restless Heart, I’ll still be loving you
- Alabama, feels so right
- Ronnie Milsap, Cowboys And Clowns,
- Johnny Cash, A boy Named Sue
GSC-EDM FM ( Gulf Shore City EDM Fm ) Hosted By Gulf Shore City FM.
GSC-EDM FM Logo-
https://imgur.com/a/2zAlvsR - Jetta, Matstubs, Take It Easy
- Whethan, FT, Flux Pavilion, MAX. - Savage
- EAUXMAR, Sundown
- Julian Jordan, Need You,
- Diplo, Express yourself
- Nghtmre, GUD VIBRATIONS
- Rick Ross, Ft Skrillex, Suicide Boys, Purple Lamborghini.
- The Chainsmokers, Hope
The Sunrise Fm ( Reggae music ) Hosted By Marshall Peters
The Sunrise Fm Logo-
https://imgur.com/a/ea639SV - Shaggy, Boombastic,
- Mutabaruka, Pass the kutchie
- Sister Nancy, Bam Bam
- Bob Marley and The Wailers,- Waiting in vain
- Blood Sisters, Ring my bell
- UB40, Red Red Wine
- Ken Boothe, Everything I own
Vice Rap Radio ( VRR ) ( modern florida rap ) Hosted By DJ Josué Da Kidd
Vice Rap Radio Logo-
https://imgur.com/a/F6qeX0U - Kodak Black, Codeine Dreaming
- Kodak Black, Transportin’
- Lajan Slim, Haitians
- Rick Ross, Hustlin’
- Ace Hood, Ft Lil Wayne, We Outchea,
- Plies, Ran off on da plug Twice
- Plies, Drip 4 sale
- 9lokkNine, Crayola
- Foolio, Legacy
- City Girls, Act Up
- YNW Melly, Murder On My Mind
The Groove 109.2 Hosted By Vaughn Harper
The Groove 109.2 Logo-
https://imgur.com/a/vuon14i - Eurythmics, Sweet Dreams (Are Made Of These)
- Earth, Wind and Fire, Let’s Groove
- David Bowie, Let’s Dance
- Prince, Purple Rain
- Grover Washington, Jr, Bill Withers, Just the two of us
- Kool and The Gang, Celebration
- Toni Braxton, Breathe Again
- Daryl Hall and John Oates, I can’t go for that (no can do)
- Earth, Wind, and Fire, September
- War, Low Rider
- Supertramp, Give A Little Bit
- Rupert Holmes, Escape (The Pina Colada Song)
Baila Ahora Radio (modern spanish station) Hosted By Amada Abrantes
Baila Ahora Radio Logo-
https://imgur.com/a/TpBFTTd - DJ Snake, Loco Contigo, (with J. Balvin, Tyga)
- Maluma, 11 PM
- Daddy Yankee, Snow, Con Calma
- Wisin and Yandel, Romeo Santos, Aullando
- Maître Gims, Maluma, Hola Señorita
- J Balvin, Jowell and Randy, Bonita
- Prince Royce, El Clavo
- Becky G, Bad Bunny, Mayores
- Daddy Yankee, Pitbull, Lil Jon, Noriega, DJ Buddha, Gasolina
- Alex Sensation, Gente De Zona, La Mala Y La Buena
- Los Del Río, La Macarena
Interesante Musica Radio ( modern and old spanish music ) Hosted By Selená Martinez * Los Hermanos Rosario, La Dueña Del Swing * los reyes del merengue, El Baile del Beeper - Versión Merengue * Celia Cruz, La Vida Es Un Carnaval * INDIA, Marc Anthony, Vivir Lo Nuestro * Felipe Muñiz, Marc Anthony, Deje de Amar * Ivy Queen, Dime * Monchy and Alexandra, Alexandra
Musica de Clásico FM ( Salsa ) Hosted By Pedro Simmóns
- Oscar D’Leon, Lloraras
- Orquesta los Adolecente, Me Tengo Que Ir
- Andy Montañez, Casi Te Envidio
- Mon Rivera Y Su Orquesta, A Papá Cuando Venga
- El Gran Combo De Puerto Rico, Brujeria
- Grupo Niche, Sin Sentimientos
- Sonora Ponceña, Papo Lucca, Ramona
- Willie Colón, Señora Lola
- Machito and His Orchestra, Soy Montuno
Flash FM ( 2000’s and 90’s pop) Hosted By DJ Toni
Flash FM Logo-
https://imgur.com/a/iWIYd8s - Gwen Stefani, Cool
- The Black Eyed Peas, My Humps
- Kelly Clarkson, Walk Away
- Britney Spears, Toxic
- Rihanna, SOS
- Kesha, We R Who We R
- Rihanna, Disturbia
- Maroon 5, This Love
- Chumbawamba, Tubthumping
- Will Smith, Miami
- Britney Spears, ...Baby One More Time
- Mariah Carey, Fantasy
- Ashlee Simpson, L.O.V.E.
- Beyoncé, JAY Z, Crazy In Love
- Britney Spears, I’m a Slave 4 U
Ocean Beach Classics FM (80’s synth pop) Hosted By DJ Teri
OBC FM Logo-
https://imgur.com/a/5C1JVGJ - Men Without Hats, The Safety Dance
- Erasure, A Little Respect
- Simple Minds, Don’t You ( Forget About Me )
- Tears For Fears, Shout
- The Fixx, Stand Or Fall
- New Order, Bizarre Love Triangle
- General Public, Tenderness
- The Psychedelic Furs, Heaven
- A Flock Of Seagulls, Wishing ( If I Had a Photograph of You )
The Wave 103 (Slow/Vocal Synthwave + Indie Synth) Hosted By Adam First, Trish Camden
The Wave 103 Logo-
https://imgur.com/a/Ku0amCT - Timecop1983, The Bad Dreamers - Back to You
- Timecop1983, SEAWAVES - Girl
- Wayfloe, Firefox AK - Neon West
- Violette Wautier - Drive (Wayfloe Remix)
- The Midnight - America 2
- Ollie Wride, The Night Hour - The Driver
- September 87 - Bad Dream Baby
- Trevor Something - Fade Away
- Trevor Something - Miami Nights
- Trevor Something - Forever
- Brothertiger - High Tide
- Ladyhawke - Wild Things
- NINA - 80's Girl
- KFDDA - WAVE (Panda P.I. Remix)
- Paradise Walk - Stranger
- Jessie Frye - Fantasy
Centura County Country Hits ( newer country ) Hosted By Rick Hanson
Centura County Country Hits Logo-
https://imgur.com/a/wppVRMu - Zedd, Maren Morris, Grey, The Middle
- Jon Pardi, Head Over Boots
- Chase Rice, Lonely If You Are
- Luke Combs, When It Rains It Pours
- Sam Hunt, Kinfolks
- Lady Antebellum, Boots
- Miranda Lambert, Tequila Does
- Florida Georgia Line, Jason Derulo, Women
The Keys Rock Radio ( mix of rock) Hosted By Gerald Ritsky
The Keys Rock Radio Logo-
https://imgur.com/a/JpWpA8x - Queen, Under Pressure
- David Bowie, The Man Who Sold The World
- Elton John, Sad Songs (Say So Much)
- Free, All Right Now
- The Doobie Brothers, Long Train Runnin’
- Chicago, 25 or 6 to 4
- The Who, Who Are You
- Metallica, Enter Sandman
- AC/DC Hells Bells
- Whitesnake, Is This Love
- Queen, Fat Bottomed Girls
- Led Zeppelin, Ramble On
Viceland Lithium Radio ( Hardcore Rock, Heavy Metal ) ( VLLR ) Hosted By VLLR.
VLLR Logo-
https://imgur.com/a/wOsEIlj - Pantera, Walk
- Accept, Fast as a Shark
- Anthrax, Madhouse
- Wild Child, W.A.S.P.
- Testament, Practice What You Preach
- Alice Cooper, Poison
- Led Zeppelin, Immigrant Song
- Avenged Sevenfold, Shepard of Fire
- Scorpions, No One Like You
Trap House Radio ( Trap Rap ) Hosted By DJ BlueBandz
Trap House Radio Logo-
https://imgur.com/a/lyG3FGA - Shoreline Mafia, Band Gang Lonnie Bands, OHGEESY, Homicide
- Shoreline Mafia, Musty
- Gucci Mane, Making of a Murderer
- Gucci Mane, Nobody
- Future, I serve the Base
- Lil Wayne, 2 Chainz, Rich As Fuck
- Future, Stick Talk
- Lil Uzi Vert, Money Longer
- SOB x RBE, DaBoii, Yhung T.O, Slimmy B, Shoreline Mafia, Let em Have It
Anarchy Radio 98.5 FM ( Alt Rock, Punk) Hosted By Jason Lavigne
- blink-182, I Miss You
- Green Day, Holiday / Boulevard of Broken Dreams
- Evanescence, Bring Me To Life
- Green Day, Wake Me up When September Ends
- Authority Zero, Mexican Radio
- Rancid, Salvation
- Assorted Jelly Beans, Rebel Yell
- The Implants, Once Was I
- Face to Face, Walk the Walk
- Pennywise, Fuck Authority
- Strike Anywhere, Refusal
Chatterbox Vice City Talk Radio
CBVCTR Logo-
https://imgur.com/a/FKko1f1 - host, Larry Donald, Don Feldsman
CTR Corlado Talk Radio
-host, Lazlow - Fernando Martinez
Viceland News Network VLNN
VLNN Logo-
https://imgur.com/a/yaBucdY Host- Vanessa Hopkins, Weazel News. - Updates on weather and Weazel News
Ignore this below.
Legal Disclaimer: This post is not affiliated with Rockstar Games or Take-Two Interactive, or its subsidiaries, In any way, shape or form, and should be taken as satirical. Ignore this below.
Legal Disclaimer: This post is not affiliated with Rockstar Games or Take-Two Interactive, or its subsidiaries, In any way, shape or form, and should be taken as satirical.
Along with the No phone, No photos policy, It will be very difficult to get OFFICIAL screenshots. Here is a official, accurate sketch of the GTA VI Minimap and cores design
https://imgur.com/a/ghyoRb4 Here is the sketch of the mini map on computer.
https://imgur.com/a/D0Qj0EP I will be uploading more sketches soon.
FOLLOW ME FOR MORE INFORMATION COMING SOON
Here’s my Rockstar badge / ID. it is dirty, apologies. The rockstar logo, imprinted on the card itself, along with my photo, blurred out, my name below it, and the expiration date, years 2019-2020. this is only an ID to get into the building. since i have released a bit of proof, stop spreading misinformation
https://imgur.com/a/eenWmAR You can still trust my leak, but here is a legal disclaimer so I cannot be targeted.
Ignore this below.
-legal disclaimer. this is fictional and not proven, this post is not associated with taketwo or rockstar games in any way, shape, or form.
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